If you want to understand one of the paradoxes of our age, you can now buy a royal official charm from Overwatch 2 spending less than you would pay for one virtual through microtransactions. The fact that a physical asset costs less than a virtual one has led many players to resume the controversy over the very high prices of In-game purchases of Overwatch 2.
Incidentally, in the official Blizzard USA shop you can buy a keychain Pachimari Jinx 3D for $ 5, as well as many other in-game items for the same price (e.g. Snowball, Mei’s pet, Reaper’s mask, and more), where the equivalent Pachimari charm in-game costs 700 Overwatch Coins. Considering that 1,000 coins cost $ 9.99, the price of the virtual good is about $ 7, two more than the real one.
If you opt for the more expensive bundle of coins, the $ 99.99 one, the price of the virtual object remains higher and higher, even though it drops to about $ 6.
In the UK, things are slightly better, but only because the prezzo the real object is much higher than the US one: 8 pounds, against the 5.87 needed to buy the virtual one. Although in this case the real keychain is more expensive, it is always worth remembering that, unlike the other, it is a physical and tangible object, not a graphic element, albeit a nice one.
Obviously these comparisons have added fuel to the fire of the controversy about the price of Overwatch 2 microtransactions. Some on Reddit even joked that Blizzard could raise the price of the actual item if the complaints got too hot.
In defense of Blizzard it must be said that the price of virtual objects does not only include the value of the same, but also that of the game itself, whose development costs were certainly high and that, as free-to-play, somewhere must prove to recover them. It must also be said that making a virtual object takes time and work, so we are not talking about something so obvious.
The fact remains that it is difficult to accept the higher cost of a virtual object over a real one, probably for a purely cultural issue. When we all live in the metaverses and our social status is determined by the value of the objects worn by our avatar, reality will no longer have any value.