What figure does Sony’s latest blockbuster “God of War: Ragnarök” make in the technical analysis? The various pixel counters have adopted the PlayStation 5 and PlayStation 4 versions.
There’s no escaping God of War: Ragnarök these days. The massive action-adventure from Santa Monica Studios will be released on November 9th, 2022 for the PlayStation 5 and the PlayStation 4. And the today’s reviews suggest that after the reboot released in 2018, which was named Game of the Year, the new part will also be a true masterpiece for the players. But how does it look from a technical point of view?
On the PlayStation 5 a technically almost perfect experience
Once again, the pixel counters of Digital Foundry engaged in technical analysis on the PlayStation 5 while ElAnalistaDeBits also put the PlayStation 4 consoles to the test.
Let’s start with the PS5 version of God of War: Ragnarök. According to Digital Foundry, gamers are offered a buttery smooth experience that always comes with a stable frame rate. If you fight your way through Norse mythology in normal performance mode, you are offered a sharp picture quality from 1440p to 2160p at 60 frames per second, while in quality mode a native 4K resolution dances across the screen at 30fps. TAA upsampling also boosts performance mode’s lower pixel counts to what appears to be 4K.
However, you will see additional details in the distance in quality mode, which should hardly be noticeable without a direct comparison. Fur and shadows are also said to be of a higher quality, while additional lights and improved sky lighting can occasionally thicken the atmosphere even more.
Our test of God of War Ragnarök: The epic finale of the Norse saga?
In the 120Hz modes, you will experience a whopping 40fps in quality mode, which is distributed over a dynamic resolution of 1800p to 2160p. On the other hand, the performance mode will have to make do with 1440p in this case, even if the upsampling improves the quality again significantly.
The further analyzes of the PS5 version of “God of War: Ragnarök” can be seen in the following video:
But let’s revisit the PS4 version and see how it fares. The base console only offers a gaming experience in 1080p and with 30fps. However, the frame rate should be very stable and create a smooth gaming experience. On the PS4 Pro, on the other hand, you have the choice between a quality and a performance mode.
The quality mode conjures up a resolution between 1440p and 1656p on the screen at 30fps, while 60fps between 1080p and 1656p can be expected in the performance mode. However, these 60 fps are not reached stably. In stressful situations, the frame rate drops to 50fps and occasionally even lands in the 40s. You will have to accept this shortcoming, although the image quality should cut a good figure even compared to the PS5.
More God of War Ragnarok news:
But it’s best to watch the following video again for yourself:
More God of War Ragnarok news.
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