Final Fantasy 16 has been going strong since its announcement, with the latest trailer showing off Akon’s massive bosses, new characters, and incredible visuals. Of course, as great as the narrative is, there is a lot of side content in the game.
In a new interview with IGN, director Hiroshi Takai was asked about the linearity of the plot and whether additional side missions will expand the story. He said:
The part we call the main plot is a rich, expansive narrative that moves forward without any branching. However, many side stories unfold around the main plot. These side stories add a lot to the story and show different sides of the characters. The territories themselves vary in size, some smaller, some larger, but there are several so-called “field” areas of about two square kilometers in which settlements and other objects are located. As you progress through the story, you will also come across quite a few areas called “stages”.
While there is quite a bit of exploration in the game, players don’t need to “spend energy on research in order to avoid difficulties in progressing through the game later.” This is a possible hint that players won’t have to worry about being distracted from the main task to complete the levels.
For those who do get off the beaten track, there are places to gather resources, strong enemies called Elite Marches, and “situations” that Clive must survive while his Akon powers are limited. As Takai points out, “this is not a game that can be played through completely by following only the main story.”
Final Fantasy 16 will be released in summer 2023 for PS5. Development has reached the finish lineand the team is currently working on “debugging, refining, polishing and optimizing”.