New Final Fantasy 16 interviews are popping up more and more often, and especially now we have the opportunity to learn some new details about the role-playing game thanks to an interview published by the Japanese site 4Gamer. Final Fantasy 16 will feature a New Game+ mode and various difficulty levels.
Hiroshi Takai, director of Final Fantasy 16, shared the information. New Game+ mode will reportedly allow you to play the JRPG again, while retaining all your equipment, skills, levels, and even gaining access to stronger enemies.
This is a very interesting new feature that draws inspiration from more modern RPGs and in some ways shows how Final Fantasy 16 is moving away from the classic JRPG (unless, of course, someone else doubted it).
As for the difficulty levels of Final Fantasy 16, the development team has created, as we already partially knew, a “Story” mode that will help players less accustomed to action games and should reportedly automatically trigger combos and special moves. Then comes the “Action” difficulty, which isn’t too easy, but isn’t particularly hard either, and finally a mode for more experienced players, about which, however, there are no specific details.
The idea is that Final Fantasy 16 should offer difficulty levels suitable for any type of player: we will have to wait until we try it ourselves to understand how difficult the game really is. It was also revealed in other interviews that the game will feature many side stories exploring the story and characters.