In an interview with TechRadar Gaming, Derek Watts, Art Director of the Mass Effect series, shed some light on how the iconic character came to be.
We had [дизайн] up to a certain point, but was very far from the final result. So we opened it up to the team,” recalls Watts. A lot of people took it seriously, and a lot of people didn’t,” Watts continues, before moving on to talk about how one team member thought Shepard should have the head of “a rugby team player.
Then level designer Mike Jeffries gave Shepard the head of George Clooney, and many were satisfied with this option.
As for us, when we showed it to people, we thought, “Okay, everything is moving in the right direction.” Not because of George Clooney, but because of his appearance – short hair, square jaw. So the next time you’re playing Mass Effect, take a good look at Commander Shepard and see if you can see traces of the Ocean’s Eleven actor in him.
But now it’s no secret to anyone that the brutal appearance of Shepard’s default model was awarded by the Dutch supermodel Mark Wanderlu.