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In Warzone 2.0, the Second Chance system has changed a lot in the run-up to launch. The new Gulag has PvE elements and an optional co-op feature. 1v1 duels are gone (for now), replaced by random 2-man duo teams. Players will no longer receive random weapons, instead they will have to mine powerful cannons in the center of the arena.
As the new blog says, the Gulag will also get a pseudo-co-op makeover, in keeping with Warzone 2.0’s big bet on populating maps and modes with bots. If the fight drags on, the Gulag Jailer, a powerful AI-controlled fighter, steps in. Defeating the Jailer gives all four players a ticket back to Al Mazra. So, now there are two paths to a second chance: kill other prisoners, as usual, or unite against the jailer.
While it is unknown how the coordination between the two teams will proceed, it is possible both squads will have to come to a verbal agreement through the new Warzone proximity chat.
The Gulag rework, as well as big changes to the loading and inventory system, suggests that Infinity Ward is looking to take a chance on Warzone 2.0, drawing inspiration from games like Destiny 2 and Escape From Tarkov.