This week, users discovered a recently filed patent from Sony Interactive Entertainment. This describes a technology or software with which your PS5 or another system can recognize the absence of the user and independently activate the pause function.
For many years, a feature that reacts to the absence of a player and pauses the game or turns off the controller has been standard on the more recent platforms.
As a recently filed patent from Sony Interactive Entertainment reveals, the PlayStation makers are experimenting with software or technology that could take the pause function to the next level. Previously, a certain amount of time had to elapse without input for a game to take action and automatically pause the gameplay.
This is where Sony Interactive Entertainment’s patent comes in and could, among other things, ensure that the game recognizes directly whether the user is absent or has just put the controller aside for a moment.
System would use microphones and cameras
In order to determine this, a technical solution is described that relies on various sensors of modern controllers or systems. “The principles allow the game system or the game to determine if the user has left the game or is just on a short break. This allows the simulation system to act immediately without having to wait for an Away From Keyboard timer to expire,” according to the patent’s official description.
It is further explained that the technology uses various parameters such as the movements of the controller, the wireless signal strength, the microphones of the controller or possible cameras to determine whether the user is still close to the gaming device. After a brief period without a prompt, the game will slow down, and after another brief period, it will automatically pause. Conversely, the game could continue automatically if you are present.
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At the same time, the console could switch to a more energy-efficient mode when the user is away. Certainly not an entirely uninteresting feature in view of the current energy costs. However, it should be pointed out that it would certainly not be without concerns in terms of data protection and privacy if a system used acoustic and visual cues to determine the user’s position or whereabouts in the vicinity of the controller.
A function that caused discussions when the Xbox One was launched – keyword Kinect. Since by far not all patents are ready for series production, it remains to be seen whether these described technology is implemented at all.
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