Game news Ubisoft and Riot (LoL) join forces to ban players with offensive comments
Published on 11/16/2022 at 6:00 p.m.
After partnering with Square Enix to obtain NieR Replicant content in Rainbow Six Siege, Ubisoft is partnering with Riot Games… But this time, it’s not to offer cosmetics, but to fight the evil that increasingly gnaws away at our daily lives as players: hate messages.
Ubisoft and Riot Games against evil
This is not news for anyone, whether on social networks, on Twitch or in game during multiplayer games, today, some no longer have filters and insult everything. They come to spoil what were, apparently, moments of decompression. This is also why Ubisoft and Riot Games have joined forces today. The two giants to whom we owe the Assassin’s Creed saga and the League of Legends games respectively have just announced the “Zero Harm in Comms” research projecta project that lives up to its name.
With this brand new project, Ubisoft and Riot Games aim to improve the scope of their artificial intelligence to improve player comfort by directly combating harmful interactions – those that ruin our gaming sessions with insults and other threats. line. In effect, the “Zero Harm in Comms” project aims to better detect and disarm all harmful behavior by sharing a common database across the industry. We therefore imagine that a player who insults on Call of Duty: Modern Warfare 2 will also be reported on other video game productions such as Rocket League or League of Legends.
An alliance is essential for the two giants
The birth of this new project was born from an idea that makes sense: if the various publishers and developers cannot fight against harmful behavior on their own, then they must join forces.
Disruptive behavior is a problem that we take very seriously, but which is also particularly difficult to solve. At Ubisoft, we are working on concrete measures to ensure safe and rewarding experiences, but we believe that by mobilizing different members of the industry, we can address this problem even more effectively. Through this technology partnership with Riot Games, we are exploring other approaches to better prevent in-game toxicity, as designers of these environments, with a direct link to our communities. Yves Jacquier, Executive Director at Ubisoft La Forge
Ubisoft and Riot Games believe that with the very complete catalog of Ubisoft games – which offer more and more multiplayer experiences – and with the competitive games of Riot Games, that they will be able to quickly cover a “wide range of player profiles and behaviors” in order to best train the artificial intelligence of the “Zero Harm in Comms” project.
Disruptive behavior is not a problem unique to games. Any company that has an online social platform seeks to settle this contentious issue. That’s why we are determined to work with partners like Ubisoft, who want to create safe communities and encourage positive experiences in online spaces. This project is just one example of our general determination and the work we do at Riot to develop systems that enable healthy, safe and inclusive interactions in our games. Wesley Kerr, Head of Technical Research chez Riot Games
If the project is full of ambition and seems to be the solution to all our problems, note all the same that everything is still in its infancy. We will therefore have to wait to see the first results of this promising association.
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