In today’s gaming industry, a hassle-free release is something akin to science fiction.
The gaming industry today is distinguished by a superficial approach to the pre-release game review by developers: often the release of a new product takes place under catastrophic conditions, which ultimately cost him a reputation and, as a result, lost profits. Was no exception and Call of Duty Warzone 2.0, the user rating of which on Steam at the time of publication of this article has fallen to 43%.
According to numerous complaints from users, the new product met with launch problems, crashes from the match to the desktop, a huge number of bugs and flaws, and dubious optimization, as a result of which the performance of the game “sags” even on computers with a “stuffing” that significantly exceeds the recommended system requirements.
In addition, the promising DMZ mode, which is now in beta testing as part of the main Warzone 2.0, is called completely broken and inoperable. Finally, the players claim that there really is nothing to do with Escape from Tarkov in the DMZ, and these unfulfilled expectations also added fuel to the fire of general indignation.
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And if unfulfilled expectations are, as they say, the problem of those who were waiting, then the developers from Infinity Ward and Raven Software need to do something with the technical component, and as quickly and efficiently as possible. Every hour of downtime is fatal.