Call of Duty Warzone 2.0 is undergoing a bombardment of negative reviews by users. At the time of writing Activision Blizzard’s free-to-play battle royale has a average rating of 2.9 on Metacritic and only 35% of the over 6,600 reviews on Steam are positive.
The negative points mentioned in the user reviews are different, although most criticize the fact that when opening servers Warzone 2.0 basically does not work as it should: crashes, server disconnections, lag, bugs and so on. It must be said that we are talking about the classic list of flaws that afflict many multiplayer games at launch, especially when there are millions of players crowding the servers (at launch it was first on both Steam and Twitch), so we hope that the developers will resolve quickly.
However that’s not the only criticism leveled at the game. In fact, many users think that the user interface and game menus are not considered functional to the gaming experience. There are also those who complain about the proximity chat (deemed uncomfortable for playing multiplayer with friends), the weapon balancing and looting system. In some cases, the new Al Mazrah map and the presence of far too many campers are criticized.
Wanting to see the glass half full, Call of Duty Warzone 2.0 is a live service game, i.e. designed to last for years, which means that over time, in addition to new content, developers have ample leeway to make the necessary corrections based on feedback of the community.