For a giant country that wants to survive as one of the world’s superpowers, especially from a technological point of view, what mainland China is doing with their gaming industry feels quite the opposite. The difficulty in issuing licenses for new games to the limit on playing time for young people, which incidentally has an effect on the amount of money paid out to local game companies, ends up being destructive. It’s no wonder that many giant Chinese gaming companies are currently expanding their wings to foreign companies, especially through acquisitions. The good news? This nightmare seems to be starting to subside.
After implementing various super strict regulations for their game industry, including prohibiting young people there from playing games for more than 3 hours/week, the Chinese government comes with big claims that their strategy is successful. China claims that they have succeeded in the problem of game addiction among young people. The relevant official body states that more than 75% of children under 18 years follow this regulation properly.
China claims that they have succeeded in overcoming the problem of game addiction among their youth.
This announcement itself was welcomed by many game companies in China because of the implications it could generate. First, this announcement seems to be an indirect guarantee that there will be no further tightening plans in the future. Second? It is highly probable that the Chinese government will begin to loosen up on gaming matters, both in terms of release permits or extra hours of playing time per week for its youth.
Will this statement really contribute positively to the local game industry there? Let’s wait.