Spider-Man Miles Morales has landed on the shores of the PC ecosystem for a few days. After communicating the data of the PC version of Spider-Man Miles Morales, the time has come for the adventure of the young ally of spider-man for many improvements with some updates that follow the post-launch period of production.
In detail today, November 24, 2022, A new update has been released for the PC version of the game. The Insomniac Games title is ready to receive the latest patch released by Nixxes, which should bring many improvements that will make the happiness of all those users who have begun to take on the role of the young wall climber even outside the PlayStation ecosystem. The promises of this latest update released at the end of November are very high, as it tries to best optimize the adventure landed on PC. But what does this update bring?
According to the patch notes, the November 24 update improves the quality of Ray Tracing and performance, especially during the cutscenes. Therefore, it is precisely the lighting system that is targeted, in order to guarantee a higher level of performance and visual quality than the day-one version of the title. Furthermore, with the occasion, some bugs have been fixed that could cause a corruption of what was present on the screen for all owners of an Intel ARC GPU with the activation of dynamic resolution scaling. Below we list the patch notes of the update:
Various visual improvements to ray-traced shadows Improved the quality of certain objects, especially regarding ray-traced reflections Improved the lighting system in cutscenes, so that they have a visual performance on par with the original game Sono Cutscene performance improvements Fixed a bug that could cause image corruption for all Intel ARC GPU owners while using dynamic resolution scaling.
Improved stability and general optimization of Spider-Man Miles Morales PC version.
Since its arrival on the PC shores, the first technical analyzes showed a higher quality of the PS5 version of Spider-Man Miles Morales, at least as regards some aspects of the production. While waiting to find out if the divergence has been ironed out, we can’t say enough about the optimization work of the port of one of the most acclaimed titles by users and the press at the end of 2020.