Microsoft’s announcement of its $69 billion acquisition of Activision Blizzard triggered an earthquake in the gaming industry that continues to resonate to this day. A new report suggests that a possible lawsuit could still make room for the purchase, and other competitors such as Sony are also regularly voicing their concerns. But other competitors like Google are by no means enthusiastic. Although the company is known to play a rather small role in the gaming market and the cloud gaming service Google Stadia was recently finally discontinued, they have also expressed their concerns about the planned billion-dollar takeover.
Google fears discrimination against Chrome OS systems
A report by Politico magazine reveals that Google has also expressed concerns about the Activision Blizzard acquisition. Even if they acknowledge that their objections are not quite as relevant as Sony’s. Specifically, the tech giant fears that Microsoft could limit the gaming experience on Chrome OS systems. Microsoft is said to have actively reduced the quality of a Game Pass subscription.
According to Epic Games, Google itself should not shy away from unfair competition. In the ongoing lawsuit against Google, Fortnite developers are accusing the company of paying competitors up to $360 million to prevent a competing app store.
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How common is Chrome OS?
According to current statistics (via statcounter), the Chrome OS operating system lags behind in last place with a market share of around two percent, closely followed by Linux with just under three percent. For comparison, Windows can currently be found on three out of four computers. So it’s questionable how relevant Google’s objections are in this case, especially when you consider that it’s not known how big the intersection between Game Pass and Chrome OS users really is.