Xbox game news, still more accessible in 2022?
Published on 27/11/2022 at 14:30
When all was going wrong for the Xbox One, some welcome initiatives emerged. If we remember from this hectic time the arrival of the Game Pass, we must not forget that it was in 2018 that the Xbox Adaptive Controller arrived, the famous controller designed for people with disabilities wishing to play video games. . In our video available in auto-play, we recap everything that hides behind the famous slogan “when everyone plays, everyone wins”.
A video on accessibility at Xbox
The text below is a summarized version of what is said in our video available in auto-play.
A controller designed for everyone
The tip of the iceberg regarding this desire to eliminate barriers so that any type of gamer can play obviously comes on the Xbox Adaptive Controller. We often speak of a controller to qualify the accessory, but in reality this object is more of a hub on which the user can connect multiple peripherals that can meet specific needs. It is quite possible to use accessories to use only one hand, his feet, his mouth, in order to interact with the game and direct his favorite hero, or the vehicle of his dreams. In 2018, TIME magazine placed the Xbox Adaptive Controller on its list of the best innovations of the year.
Accessibility labeled for games
Microsoft’s first-party games have had multiple accessibility options for several years. Nevertheless, the Redmond firm does not want to stop there. Since last year, the American giant has gone further in its desire to help people with disabilities find the games they can play with the development of visible labels on the Microsoft Store. These labels allow users to very quickly identify the accessibility options offered by developers. This ranges from narration for menus, captioning options, the ability to change actions triggered by buttons, full compatibility with a keyboard or being able to play with a single stick.
A console with circuitous inclusivity
Several accessibility options are available in the settings of the Xbox Series, with what to activate the night mode, activate a magnifying glass, increase the contrasts, filter the colors, or even authorize the voice transcription of the texts on the screen. Although Kinect is not available on Series X and Series S, voice recognition is still there thanks to the Google Assistant or Alexa. Finally, the consoles offer a co-pilot mode, that is to say that two controllers can be connected at the same time to control the same game, entirely.
Make the inaccessible accessible at trade fairs
The American brand makes great efforts to make its stands accessible when it travels to a trade show. From 2018, Xbox France took initiatives to make its Paris Games Week stand easy to access and adapted to accommodate people with reduced mobility. This French-based initiative has been taken up around the world by Microsoft, since all international Xbox events, such as gamescom, follow the specifications set by Xbox France.
Putting developers on the trail of game for all
In February 2021, the American giant launched the Microsoft Gaming Accessibility Testing Service which allowed hundreds of Xbox and PC games to be tested following the Xbox Accessibility Guidelines, guidelines that developers must follow to make their game accessible to the greatest number. More generally, Microsoft provides feedback from players with disabilities to developers who offer a game on Xbox. This feedback can affect the basic mechanics of the gameplay, the ease of navigation in the menus as well as the parameters available for the personalization of the experience.
A propos des Xbox Series X/S