The Callisto Protocol was released today on all current gaming platforms, including Xbox One and Xbox Series X | S. The ElAnalistaDeBits channel published a comparison of the project on new consoles, which can be viewed below. Here are some of the main points from it.
Xbox Series X. Two modes of operation. Quality mode: 2160p at 30 FPS + ray tracing with dynamic temporal reconstruction. Performance mode: 2160p at 60 FPS with dynamic timing reconstruction.Playstation 5. Two modes of operation. Quality mode: 2160p at 30 FPS + ray tracing with dynamic temporal reconstruction. Performance mode: 2160p at 60 FPS with dynamic timing reconstruction.Xbox Series S. One mode of operation. 1440p at 30 FPS with dynamic time-rendering. Performance mode on Xbox Series X and Playstation 5 has a lower dynamic resolution (than quality mode), closer to 1872p on average with time-rendering. On Xbox Series S, the game has some graphical degradations, in comparison with older consoles. Not only is ray tracing missing, but worse texture quality, plus worse lighting. The author of the video notes that ray tracing does not look good enough to be played in quality mode, not in performance mode. Otherwise, there are no strong differences between the quality mode and the performance mode.
Below you can see the actual comparison of The Callisto Protocol on Xbox Series X | S and Playstation 5.