With the launch of Fortnite: Chapter 4, Epic Games’ free to play officially starts support forUnreal Engine 5.1complete with the introduction of technologies Lumen is Nanite of the graphics engine.
Times to enhance the graphics sector of videogame productions thanks to a better rendering of polygons and diffusion of light, the two tools are now operational within the battle royale. The result in terms of aesthetic performance is truly remarkable, as evidenced by the first ones comparison screenshots available.
Directly at the bottom of this news, you can find some images that highlight the differences between the latest version of Fortnite: Chapter 3 and the new Fortnite: Chapter 4. With the introduction of the features of Unreal Engine 5.1, the free to play game universe appears more alive and colorful, with a richer and more defined setting. A first taste of what will be the tools available to future video games that choose to use the Unreal Engine 5 as a graphics engine.
Waiting to see the debut of productions such as Hellblade II: Senua’s Saga or The Witcher Remake – both will take advantage of Nanite and Lumen – we remind you that the new crossover between Fortnite: Battaglia Reale and The Witcher is preparing to bring Geralt of Rivia into the free to play.