Because the project is being improved, but the limit of used RAM is not.
Over the eleven years of its existence, the MMORPG Star Wars The Old Republic has received a huge number of updates, both content and technical, but so far the project has worked exclusively in 32-bit mode, which was taken as a basis back in 2011 as a way to ensure maximum compatibility of the “Old Republic”. Republic” with the computers of gamers of that time.
The plan sounded great, but over time the game evolved, began to consume more RAM, and the maximum amount allocated to the process in 32-bit mode no longer met the needs. Be that as it may, progress does not stand still: to date, 32-bit systems have actually died out, so the authors of Star Wars The Old Republic can, without a twinge of conscience, begin to transfer their creation to 64-bit mode.
When exactly this event will take place is not specified, but now everyone can try out the corresponding test build of the game.
3070 for 50 tr in Citylink
MSI 3050 for 28 tr in Citylink
4080 at the old price in Regarde, for 100+
Computers from 10 tr in Citylink
13900K v Regarde according to the OLD course 62
5 types of 4090 in Citylink at normal prices
New 13700K and KF cheap at Regard
RTX 4080 – 6 types in Regard
Ryzen 7600 4.7GHz price dropped
13600K very cheap at Regard
In theory, moving Star Wars The Old Republic to 64-bit will provide the game with a reserve for the future: release larger updates and make radical changes.