Silent Hill 2 Remake is one of the most anticipated projects for the near future. The comeback of the iconic brand is marked, among many things, precisely by the remake of the second chapter, whose signature is the name of Bloober Team, despite figures such as those of Akira Yamaoka and Masahiro Ito have been fundamental for Silent Hill 2 Remake.
Expectations around the work of the development team are high, especially following the recent statements by the lead producer of the work, Maciej Głomb: “Graphics have always been a strong point of Bloober Team and I’m sure it will continue to be so with Silent Hill 2 Remake.”
The title, focused on the aesthetic makeover of the production and not on a narrative review, will bring some technical improvements that will follow the creative trend of next-gen productionsthanks to the release – at least for the first twelve months – on PlayStation 5 and PC, suggesting that Silent Hill 2 may not land on last generation consoles.
Between gameplay reinterpretations and not only, therefore, it would seem that Maciej Głomb’s words pave the way in the direction of a creative development of great technical quality. In fact, during a recent chat to the microphones of the GamingBolt editorial staff, the lead producer of Silent Hill 2 Remake stated that this last work will be a high-level visual experience. This statement follows the aforementioned information of the contribution of Masahiro Ito and Akira Yamaoka to the creation of this new makeover.
“We worked a lot with Ito-san at the beginning of production to be certain that it fit with our artistic vision of the game. Our 2D and 3D teams are the best in their fields of expertise, so you can expect a top-notch viewing experience. We have carried out an initial external test and the feedback has been positive”. So, in addition to the great inspiration to Resident Evil 2 Remake for Silent Hill 2 Remake, it would seem that the title arriving in the near future has a lot to offer to all users.