Because Glen Schofield’s horror shocker was worse than expected, several investment firms have lowered their price target.
According to current estimates, “The Callisto Protocol” is said to have devoured a whopping 160 million US dollars in development budget. However, because the space horror game isn’t selling as well as expected, the future development of KRAFTON is said to be negatively impacted.
Several investment firms are said to have lowered their price target for KRAFTON. The main reason given is “the failure” of Glen Schofield’s horror title.
Earlier this month, Samsung Securities released a stock report that said, among other things, “The company expected cumulative sales of 5 million units, but based on current sales rankings, cumulative sales of 2 million units by this year will not be easy.”
Korea Investment & Securities also lowered its estimate from 4 to 2.1 million units. Therefore, operating income is now expected to be $508 million instead of $656 million.
In the report it goes on to say: Krafton is planning a rebound, which is understood in the stock market as making up for price losses.
Enthusiasm was limited
While The Callisto Protocol isn’t a bad game, it didn’t live up to high expectations. The PS5 version scored 69 points, while the XSX version scored 70 and the PC version scored 68 points. The user score can also be assigned to the mixed range for all versions mentioned: while the PS5 version has 6.8 points, the PC version only has 5.3 points.
More news on The Callisto Protocol:
Already on the day of publication we reported that the reviews KRAFTONs share price let break in. Investors therefore assumed higher valuations.
You could find out how many times The Callisto Protocol has sold next month. That’s when KRAFTON’s financial results for the fourth quarter can be expected. In addition, the modes will appear in February New-Game-Plus und Hardcore.
More news on The Callisto Protocol.
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