There is hope that something interesting not only exists, but also gets to the release.
Last year it became known that the Russian studio Cyberia Nova is working on a project called “Trouble”, designed to become a historical role-playing game, where we will experience an important episode in the national history of the 17th century. Since then, almost nothing has been heard about Troubles, but today the developers gave an interview to the Game World Navigator publication, in which they shared interesting details and showed nice screenshots of the project.
According to the founder of Cyberia Nova Alexey Koptsev, “Trouble” within the team is perceived as a kind of Ghost of Tsushima with a Russian motif: the project is being created without taking into account the open game world, while it will have several important locations, such as Moscow, Nizhny Novgorod or Yaroslavl , as well as provincial locations. Fast travel is not provided: this is done, among other things, so that players do not miss various in-game random and not very meetings.
Not only Polish interventionists are envisaged as enemies, but also various bandits, robbers, as well as representatives of other factions, with whom, however, if desired or necessary, one can negotiate and avoid conflict.
As for the combat system, it is tied to the so-called roles, from the choice of which you also change the available weapons and equipment. The robber, for example, is armed with improvised means, and the prince is armed with powerful expensive weapons. A long “buildup” of roles is not provided, but these roles themselves will be a wagon and a small cart.
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Production of the game began in the summer of 2020. Now the team employs 45 full-time specialists and a large number of outsourcers. When the project will be shown in all its glory, has not yet been specified. As for the platforms, according to Koptsev, the studio would like to get into Steam and EGS, but in Russia, most likely, Troubles will be distributed through VK Play.