Although in the original plans there was a simultaneous publication of the online component and the single player Campaign, we know very well how Blizzard finally decided to launch only the multiplayer sector of Overwatch 2.
Blizzard said last November that we should “wait a little longer” before the arrival of the Campaign, which will delve into the narrative background of the iconic shooter heroes. Aaron Keller, the director of the title, hinted in a recent interview that the fanbase’s wait could be destined to continue for some time yet .
Keller has in fact revealed that the development of the Overwatch 2 Campaign is proceeding “slower than we would have liked“. A regret that adds up to the one related to the failure to launch simultaneously with the online multiplayer: “We didn’t want to release all the content we were creating for Overwatch 2 before we finished the campaign,” Keller told NME. “Here we are. find yourself saying ‘we will continue not to give content to our players so we can release everything according to our original strategy – with the campaign – or we’re going to have to change the way we think about game launch“.
In any case, Keller believes that the postponement was the wisest decision Blizzard could have made. Although he has not provided precise information, the director has promised that the Campaign will be released this year, while the team continues to polish it in all aspects. Meanwhile, the community protests again against the developers due to the latest event, considered the worst so far.