After serious resistance from partners, the publishing house Wizards of the Coast backtracked by refusing to tighten the rules of the “open license” tabletop role-playing game Dungeons & Dragonshowever, the company decided not to limit itself to this. Executive Producer Kyle Brink following the first address to the audience, released a new statement, which sounded an apology on behalf of the company. According to Brink, the publisher did the wrong thing and used language that scared many D&D content creators, aggravating the situation with a long silence. Now, Brink says that Wizards of the Coast is taking a new, more transparent approach to interacting with the fan community and authors. According to Kyle, until January 20, the company will publish a new draft Open Game License (hereinafter referred to as OGL), which will be discussed with the audience. After that, the publisher will run a short survey to find out the general sentiment of fans towards the updated version of the open source license. It will include both pre-chosen questions and free-form written feedback. The survey will run for at least two weeks, and the company promises to remind you of it before it closes so that everyone can participate in shaping the future of open licenses. After that, company representatives will analyze the reviews and present the OGL version adjusted based on them. Separately, Brink singled out a list of content that does not fall under the OGL in any way. It includes videos of any format (streams, podcasts, live shows, blogs, etc.), accessories based on universes and characters not created by Wizards of the Coast (dice, clothes, miniatures, and even novels), and services ( including consultations or commissioned images from third parties). In addition, all content created under the original OGL version 1.0a will not be affected by the updated open license. The producer also once again stressed that Wizards of the Coast will not take royalties or require financial statements from partners working within the OGL, and all content produced by them will belong only to the authors themselves. Recall that earlier it became known that the publisher was preparing an alternative version monetization of Dungeons & Dragons – the company wants to launch a separate subscription service for the new edition of the gaming system. More on Aroged An insider named a list of 11 Ubisoft releases for the upcoming fiscal year The authors of Skyblivion showed more than four hours of gameplay modification Microsoft asks the court to stop consideration of the players’ complaint about the purchase of Activision