And, that is, before the release it is not comme il faut to do this now?
The modern game industry continues to surprise: for some reason, developers at a certain point in the development of the gaming industry decided that it was normal practice to complete the project after its release. And today, the developers at Fatshark announced that they have listened to the criticism of the players in Warhammer 40,000 Darktide and will devote the coming months to improving all aspects of the game based on user feedback.
As the representatives of the studio noted, their task was to create a project that could captivate millions of users for many months, but, as it turned out, “I couldn’t.” As a result, this goal will be achieved now.
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Naturally, the fulfillment of these tasks will require the transfer of the studio’s production facilities to it, which means that the previously outlined plans, including the release of additional content, as well as the preparation of the Xbox Series version of the game, are postponed indefinitely.