Speaking to BuzzFeed about The Last of Us and the future of the gaming franchise, Neil Druckmann confirmed that the next game in the series will be multiplayer. The producer/director also announced a new set of characters living in another city that has not yet been featured in The Last of Us.
“You can take your friend into The Last of Us and experience the tension and brutality of this world, as well as an entirely new story.”
Speaking about The Last of Us Part 3 and user expectations, Druckmann mentioned that Naughty Dog is proud to be partnering with Sony as a publisher. According to him, the company provides the necessary funding and creative space to realize what the studio wants to do and what fans of the game expect. This is not the case when the publisher puts pressure on the team in order to get a sequel as soon as possible.
He cited the Uncharted series as an example, the last game of which was “insanely successful”, but the studio decided to “put the final touch and move on.”
“It’s the same with The Last of Us: it’s up to us whether we want to continue or not. Our process is the same as when we created Part 2, which is if we can come up with an exciting story that has this universal message and declaration of love – just like it was in the first and second games – then we will tell this story. . If we can’t, we will have a very strong finale in the second part and that will be the end.”
Druckmann confirmed the talk of plot development if the show was renewed for a second season (it hasn’t been officially renewed yet):
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“The reaction to the first episode so far has been incredible: the reviews, the fans… So we just pray that people keep watching, we will be feedback, and [у нас] there will be more stories to tell,” Neil said.
According to him, the series will not go beyond the plot of the games: “We only want to adapt to the games, so we don’t want to go beyond them.”
Neil also talked about how Tess and Joel’s relationship can be seen as romantic, although this is not explicitly shown in the game. According to him, these are two very “broken” people who need each other, but at the same time keep at arm’s length. In the series, their relationship was shown a little more extensively, as was the interaction between Marlene and Ellie.
Regarding Ellie, whose image in the performance of Bella Ramsey is controversial, Druckmann spoke quite clearly:
“I didn’t feel like I was watching someone act like Ellie. I’ve been watching Ellie. We just found Ellie in the real world and put her on the show.”
Prior to the approval of the girl for the role, Neil held about 100 auditions of other actresses who did not seem suitable to him. And with Pedro Pascal, everything turned out quite easily and quickly – he was originally one of the candidates and agreed to the role within a day after receiving the script.
Impressions from the first episode of The Last of Us