Sam Lake, Creaive Director of Alan Wake 2, said that the latter is the most ambitious and biggest title ever developed by Remedy Entertainment. 13 years of development on the game, Lake told GamesRadar+. Work has progressed on various levels and, in general, Remedy has never had the intention of abandoning a character with such great potential.
“I feel like we never left Alan Wake behind. There has always been a desire to go back to him; there are always stories to tell, and both the characters and the setting were too precious to be forgotten,” said Sam Lake. The story of Alan Wake 2 has grown progressively, also developing on other titles such as Quantum Break and Control. Lake’s intention was to create a narrative universe that connected all three projects, which then became a reality with Control: AWE.
A process that lasted 13 years but which has prepared the foundations for a return in style of the franchise. “You keep the dream alive only when you keep actively dreaming it, and constantly striving to keep it fresh and uplifting. If nothing else, during these years, the dream of Alan Wake 2 has grown and become more ambitious and particular,” added Lake.
And indeed it is. According to the words of the Creative Director, never before had Remedy Entertainment engaged in a game of this magnitude. “A project like this is very complex – it’s our biggest project so far – and a lot of things need to fit together. Not just the concept itself, but also the timing and the right partners,” concluded Lake.
Alan Wake 2 is expected this year and, promises Remedy, will tell a “monstrous” story. The software house is also involved in remake of the first 2 Max Payne.
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