Studio Tango Gameworks is known primarily for horror. The team created The Evil Within series and released Ghostwire: Tokyo last year. From that, the release and success of their Hi-Fi Rush project, which was released last week, became more unexpected.
John Johans, one of the development leaders of Hi-Fi Rush, spoke in an interview with IGN about the creation of the project. According to him, he moved to the first prototypes with a small team at the end of 2017, after the release of The Evil Within 2. When the main part of the studio was occupied by Ghostwire: Tokyo, Johans decided that he needed a break from horror, and he offered his project to Shinji Mikami (Earlier here we talked about how the idea of the game was born). Thus, Tango Gameworks spent about 5 years developing Hi-Fi Rush, but a small team was responsible for creating the game.
In the same interview, John Johans notes that Tango Gameworks is a studio that never intended to create only horror, and the team will try its hand at other genres.