The characters of Final Fantasy XVI have recently shown themselves in action, thanks to a rich selection of gameplay distributed by Square Enix, which has once again reconfirmed the exclusivity of the title for PlayStation 5.
A theme on which he has also returned to express himself Naoki Yoshida, engaged in the development of the JRPG with the role of producer. During a recent interview, the video game author said that at the moment the creation of a port PC Of Final Fantasy XVI would raise quite a few optimization problems.
“Until now, – explained Yoshida – Final Fantasy XVI has relied on the performance of PlayStation 5, both for the design and the creative aspect, and for optimization. By simply moving all this to PC, in the way is now, you would not be able to get the same effect proposed on consoles, unless you own a PC worth over 300,000 Yen“. A sum that at the current exchange rate corresponds to around 2,000 euros. To bring a PC version of Final Fantasy XVI to the market, explains Yoshida, Square Enix and the development team would have to engage in a profound operation of reworking of the title.
With two ways of use designed for Final Fantasy XVI, the new Final Fantasy is therefore for the moment bound to the architecture of the PlayStation 5, with an exclusive launch scheduled for next June 22, 2023.