Blind destructiveness usually doesn’t get you very far in first-person shooters. If you yell “Rush B, Blyat” in Counter Strike: Global Offensive and then run wildly firing around to the next bomb spot, you can think about which weapon you want to buy at the start of the next round. Tactics and sensitivity are the key to success here, not the sledgehammer.
At least until now. Because the developers at Embark Studios want to finally present the game of their dreams to all the shooting friends with a destructive streak. The team of former DICE developers took a look at the current shooter landscape and said, “That’s too much boring mishmash for us. We’re lacking in innovation!” and then without further ado released their own representative of the genre. And he relies on what set Battlefield apart from the competition back then: namely large-scale destruction.
The Finals | PREVIEW | Destroy what destroys you
Destruction as a feature
This is the central element of The Finals. Sure, there will also be banging. Aims and hits are still essential for survival. But if you want to tear something and not just be there, you will quickly have to accept that you are not playing a conventional, static shooter here. You can interact with the entire environment and use the battlefield to your advantage. Smashing furniture, setting objects on fire and throwing them around, bringing down entire houses: it all works. And it works for all players in the same way and at the same time, thanks to server-side processing.
Accordingly, it can actually help in The Finals to literally go through the wall with your head if the enemy is hiding behind it. Or you drop the blanket on his head. Or you throw a burning gas bottle through the window and then brick it up. Oh, the possibilities are endless – for you, but also for your opponents. According to the developer, the maxim of the game was: “If a player asks himself whether he can do it, the answer should always be yes!”
Quelle: Embark Studios
Attention, meteor shower!
In the current closed beta, two maps based on real locations serve as the setting for all the fun. In Monaco you wind your way through a labyrinth of narrow, winding streets – perfect for close quarter combat. In Seoul you balance between the tops of different skyscrapers. Attention, acute danger of falling!
Two maps don’t sound like much at first. Still, there’s a lot of variance in The Finals. This is of course because you can shape the environment as you feel like it. So at the end of each round, the debris field that used to be a city looks a little different.
On top of that there are a few additional modifications: different times of day, changing weather conditions and spontaneous in-game events like a damn meteor shower (!) keep you in suspense. So you shouldn’t get bored that quickly.
But wait a minute: What isn’t going to be boring now? What exactly is The Finals about? In short: a kind of squid game in the future. You are a participant in the eponymous game show “The Finals”, where you compete with other players in a virtual arena for fame and fortune.