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Indie publisher Wired Productions and BAFTA-nominated developer Tomas Sala have announced that city builder Bulwark: Falconeer Chronicles has received an ever-evolving demo announced at The Mix.
Abandoning the “beta route”, Tomas Sala launches the first “evolving demo” in which players will help shape Bulwark: Falconeer Chronicles like never before. Real-time demo updates based on player feedback.
Bulwark: Falconeer Chronicles is a laid-back city builder focused on the joy of free-form creativity. Build, defend and expand fortified settlements shaped by the rugged Ursee landscape.
Explore your unforgiving environment, manage the flow of resources to help breathe life into the land and provide shelter for those who get lost! There is no single map scrolling view, but an explorable 3D world where you can build on any rock, cliff or mountain you can find. Build without a grid or planar constraints, up or down on it; doesn’t matter.
Meet and recruit commanders and specialists who unlock new building options, units, and stories. Bulwark: Falconeer Chronicles requires a new approach to building, something that isn’t about flicking the screen but focusing on the world itself. In that sense, the game is about experimental gameplay and controls supported by a world and a settlement that comes to life before your eyes.