fans of Kerbal Space Program 2 can look forward to masses of bug fixes. Update 0.1.1.0 includes a whopping 300 changes, ranging from minor improvements to major ones. The dev team thanked the community for any hints and even credited 42 community specific bug fixes that directly helped to eliminate specific bugs. It’s worth reporting bugs after all!
That’s in the update
Key fixes include solving the issue of how the fuel flows, reducing the processing load by a factor of three. Another fixes the RAPIER air breathing/vacuum engine switching between its modes. The strength of the joints has also been improved to ensure your spacecraft stays in place when needed and detaches properly when you give the command. An issue with loading campaign saves has also been fixed.
“Unfortunately” also fixed the Kerbal Space Program 2 Kraken drive issue: “Fix for the exhaust boost being deflected at too high a value when an object is blocking an engine’s exhaust (the Kraken drive bug).” For those who don’t know, a Kraken drive is the community’s nickname for any physics bug that causes a ship to fly in a completely insane way.
You can read the full patch notes for KSP2 v0.1.1.0 on PC Games Hardware, on the official Kerbal Space Program forums, or in a shorter announcement on Steam. The size of the patch is promising and after a long time from announcement to release, it could mark a turning point for KSP2, which has frustrated fans with a rocky start. Despite this, these fixes do not hint at the unfinished or upcoming features that can be found in the code. Bigger updates to the game are yet to come.
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