Portal DSOGaming noticed that the recent update of the sci-fi shooter Halo Infinite from 343 Industries left a certain layer of the project’s audience without the opportunity to play.
We are talking about the March 15 patch, due to which, as it turned out, Halo Infinite stopped running for owners of video cards with less than 4 GB of memory. Complaints about this appeared in the Steam community and on the ResetEra forum.
To be fair, 4 GB graphics cards (GTX 1050 Ti and RX 570) have been at the minimum system requirements for Halo Infinite since the announcement, but this did not stop playing with less video memory.
Now, after the March 15 update, Halo Infinite refuses to run even on higher-performance graphics cards than the minimum configuration with less than 4 GB of memory: for example, the GTX 1060 in the 3 GB version.
In connection with this, they refused to support video cards with 3 GB of memory, it is not clear: the owner of the GTX 1060 (3 GB) reports that he could play Halo Infinite without subsidence, and now his GPU is on the unsupported list (located in the configuration file).
The developers from 343 Industries have not yet commented on the situation (there was nothing about this in the patch description either). Affected game owners hope this is a bug, but it was likely a deliberate decision.
Halo Infinite is available on PC (Steam, Microsoft Store), Xbox One, Xbox Series X and S, and Game Pass (PC and Xbox). With the start of the third season, the official Russian voice acting and ray tracing appeared in the game (PC only).
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