It’s a bit of a relief, of course, to see so much information being disclosed brightly by Square Enix regarding Final Fantasy XVI along with its imminent release. It must be admitted that this project, which is headed by Naoki Yoshida, shows a strong sense of confidence that they will be able to fulfill what the fans and newcomer gamers want, even for a main Final Fantasy series. We’ve seen how the battle system works, how epic the fights between the Eikon are, as well as a glimpse of the quality of the visualization that spoils the eye. So, what about the map system itself?
It has been confirmed that Final Fantasy XVI is not an open-world game. According to the latest information from Play Magazine, the world map concept will be similar to that in Final Fantasy X and XII. You will be provided with a World Map where you can choose the location you want to visit, complete the main story there, and then return to the main hub called “The Hideaway”. Every place you have unlocked in the main story will be available for you to revisit and explore. Sometimes it will load a new sidequest or be the location of a monster you want to hunt.
The structure of the World Map of Final Fantasy XVI will be similar to FF X and XII.
Final Fantasy XVI itself is planned to be released on June 22, 2023 for Playstation 5. How about you? Objected to a system like this?