But the first banner still earned more in the same time.
Genshin Impact has seen a notable drop in banner revenue, with the last two banners posting record low revenues. But Honkai Star Rail, a new game from the same developers, is doing very well.
It appears that Honkai Star Rail’s revenue may now exceed that of Genshin Impact. According to data from GenshinLab and HonkaiLab, which track game revenue in the Chinese App Store, Honkai Star Rail banners earn many times more than Genshin Impact banners.
How much can you trust the numbers from China?
This is a good guideline. While we don’t know how much banners are generating in other regions, iOS gamers in China account for about a third of Genshin Impact’s mobile revenue.
The first Honkai Star Rail banner raised $41.53 million in China. The Genshin Impact banner, which took place around the same time, earned about $9.1 million.
The second banner in Honkai Star Rail has not yet ended, but in the first 17 days it has already raised more than $20.7 million in China. The actual Genshin Impact banner, which launched a little later, only raised $6.82 million in 10 days.
It is worth noting that dual banners have been held in Genshin Impact for a long time, that is, two characters with 5 rarity stars fall into the banner; such banners earn more than single ones. Honkai Star Rail only has single banners so far, with one 5-star hero.
According to one fan theory, players who were heavy spenders in Genshin Impact decided to divert their attention to Honkai Star Rail, which explains the drop in revenue in one game and good sales in another. Some fans feel that Genshin Impact’s latest banners are just picking up heroes no longer of interest to whale players.
The 3.8 update for Genshin Impact will probably be indicative. In the banner of this update, there will supposedly be Eola, which has not come across to the players for a long time; if the fans talking about uninteresting banners are right, then update 3.8 will show an increase in revenue.
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