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A new video from dataminer Sekiro Dubi is dedicated to the remains of files in Elden Ring, which shows an early vision of the Limgrave, which was then called Tenebrae. It replaces familiar characters such as Nefeli and Bladed with newcomers or characters taken from other parts of the game. The focus of this video is on Gilbert, a hybrid of Yura and witch hunter Jerren from the finished game.
Sekiro Dubi’s research into the Elden Ring files revealed the skeletal remains of Gilbert’s questline, which he believes was cut prior to Elden Ring’s network testing in late 2021. Gilbert has a Witch Hunter Jerren weapon and a set of eccentric armor, but his voice lines are recorded by Yura’s actor and was scripted to hang out in Yura’s location from the finished game.
Gilbert was to become a servant of the “God of Vengeance” and join you in fighting Crucible Knight Ordovis, a boss in the finished game, which in this build could be found where you fight Darryvil and Bladed in the release version. In the final version of the game, Vaik is an invader in the middle of the game, a boss towards the end of the game, but at some point in development he had a full NPC questline. Gilbert could also attack you as an invader if you killed the trio of itinerant merchants in an effort to avenge their Kindred.
Following Gilbert, Sekiro Dubi touches on the various ways in which the Graveyard has changed in development, with its original (and inexplicable) name being Tenebrae. In the real world, Tenebrae or Dark Matins is a Catholic religious service that precedes Easter Sunday. Sekiro Dubi also showcases how the Storm Hill Shack once functioned as a secondary hub for familiar NPCs like Roderica, but also drastically changed things like Hugh.
Gilbert’s quest seems to have been planned to expand beyond the Graveyard – he shared that his doppelgänger Jerren is attached to General Radan and mentioned hunting Malenia in cut dialogue. It is not yet clear if any remnants of these later stages survive in the game’s files. It is interesting to see how FromSoft shuffles and retextures its NPCs, even throwing them out altogether, and at a fairly late stage, with recorded voices, as in the case of Gilbert. Also how surreal to see these familiar characters act in such an unfamiliar way.