The success of Baldur’s Gate 3 was analyzed by Jason Schreier, a well-known Bloomberg journalist, who gave his opinion on the reasons why Larian Studios is at the top of the popularity in the RPG world. In short, the secret lies in the fact that we are talking about a completely private company, not subject to external financial pressure.
Schreyer recalled that the Belgian development studio has offices in six countries and has about 450 employees. However, this is a “unicorn” company in the world of video games, as it is strong enough to create “AAA” games, but is not controlled by other companies or publishers with financial deadlines and requirements.
Sven Vincke, CEO of Larian Studios, is the majority shareholder of the company along with his wife. This is true family management, since most of the development funds come from sales of previous games and early access to Baldur’s Gate 3 itself.
What’s more, Vincke is also Game Director of Baldur’s Gate 3, which puts him in a unique position in the industry to make creative decisions without compromising on financial demands. In a recent interview, the CEO himself admitted that he relies on a talented team that manages finances so that he can focus on game development.
As a result, Baldur’s Gate 3, the latest creation from Larian Studios, is such a rich and deep game that probably no one will ever reveal its secrets to 100%, and at the same time it is not crammed with microtransactions, like many other games in recent times. time. Microtransactions, in fact, are the lifeline that many developers use to secure a source of income in order to minimize the financial risks for large publishers.
The other side of the coin is that if one of Larian Studios’ projects turns out to be unsuccessful, then the studio will most likely be on the verge of death. In the meantime, let’s hope that doesn’t happen and the company continues to provide an unforgettable experience for fans of old-school role-playing games.