Starfield is a bit of Oblivion, a bit of Skyrim, a bit of other stuff, and maybe the answer changes depending on who you answer. However, Bethesda has been considering making it “a bit of Fallout 4” for a while. In what sense? Bethesda has been considering adding a voice over for your character.
It was revealed in an interview with GQ that Starfield’s protagonist was originally going to have a voice, and Bethesda Game Studios began actively recording his dialogue. This content was eventually “removed”, but it was not said how far they had progressed in recording these lines before the final decision was made to remove them.
Todd Howard explains:
Initially, the team recorded the dialogue of the player’s characters, as in Fallout 4, but eventually abandoned this: the presence of a given voice and intonations distracted too much from roleplay.
Bethesda returned to the old formula: classic mechanics offered in other games of the company. This mechanic focuses on the character we’re talking to, and the lack of a voiced protagonist has allowed Bethesda to offer more dialogue options.