The now quite long story of the supposed pirate epic Skull & Bones apparently remains quite a catastrophe. Now the third creative director has fallen victim to the whole thing and has to take his hat off.
After the success of Assassin’s Creed 4: Black Flag, Skull & Bones was supposed to take up the pirate theme and deepen it with many gameplay options – but so far nothing has come of it. The title has had to deal with an incredible number of problems since it was announced, has been fundamentally rebuilt several times and has also been postponed a number of times in the process.
The first quarter of 2024 is currently considered the release period – and this should now continue to be adhered to, although there is no good news about the title again. Reason: The third creative director at the head of the responsible development team has now had to resign and is taking on the next challenge.
As Kotaku reports, the feedback on the recent beta was probably rather modest, perhaps also a reason why Elisabeth Pellen left the position of creative director? Pellen had been part of the development team since 2018, but according to the report, he has since left Ubisoft Singapore and is now working elsewhere at the company’s headquarters in Paris. The whole process was apparently initiated in the light of major restructuring, after all, Ubisoft confirmed in July that it had completely discontinued four game projects.
It is not known who will replace Pellen, and it certainly remains to be seen whether the current release period will remain the same this time. Given the game’s history so far, doubts are certainly warranted.
Skull & Bones is set to release for PC, PlayStation 5 and Xbox Series X/S… maybe… eventually.
Skull & Bones – Fresh trailer prepares for the approaching beta
After a long wait, Ubisoft’s supposed pirate epic Skull & Bones will have a closed beta test phase at the end of August.