Bethesda puts an end to some Starfield bugs that blocked missions and adds performance improvements, a new patch updates the game to version 1.7.29 on Xbox and PC.
Starfield se update en Xbox Series X|S, Game Pass, PC and Steam Deck by Bethesda y Microsofthe RPG correct with v1.7.29 multiple bugs y mistakes in it performance highly requested.
They announce it on their official website, although first they thank you for “all the love you are dedicating to the game” and continue taking note of all the comments that users want to see changed and added.
“We plan to continue working on this game for many years, so don’t be afraid to share your opinion! Although we cannot process everything you ask of us immediately, we would love to do so in the future, as is the case of city maps”.
“Our initial priority is to definitively correct all errors that cause crashes or stability problems, in addition to adding the practical functions that many of you are already asking for.
This first update is a quick fix of the most important problems we have detected. Going forward, we can promise you several batches of regular updates focused on community requests,” they continued, giving an example:
Brightness and Contrast Controls HDR Calibration Menu Field of View Control 32:9 Ultrawide Monitor Support (PC) Nvidia DLSS Support (PC) One button to consume food!
They confirm to be working side by side with Nvidia, AMD and Intel on compatibility with their drivers and in each new update they promise stability and performance improvements.
“Until then, we know our PC community is already creating mods like there’s no tomorrow; if you have any feedback that can help us improve this, please let us know.
Creativity and mods in our games will always be a fundamental part of our identity, and we are very happy to see the community so dedicated to it from day one,” they respond.
This update is no longer background and the map continues to improve
Update Version 1.7.29 – Fixes and Improvements
Performance and stability
[Xbox Series X|S] Stability has been improved when it comes to installations. Various stability and performance improvements to reduce crashing errors and increase frame rates.
What money can buy– Fixed an issue where the mission could crash due to player activity. Heading into the unknown– Fixed an issue that prevented the quest from appearing after completing the game. Neon Shadows– Fixed an issue where the mission could crash due to player activity.
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These are just some of the improvements that Starfield will receive in the future, such as the mod support, DLSS, eat button and many more to come.
In addition to the many ideas that didn’t make the cut, including the recreation of an iconic city from another Bethesda game.
For now, Bethesda surprises with the bugs that blocked some missions and adds performance improvements with this new patch.