Phoenix Labs has recently released a new update for the magical Fae Farm life simulator, which offers lots of adventure for budding players. The time to take refuge in the fairy world of your dreams has finally arrived since last September 8th and, after a few weeks, Fae Farm patch 1.3.3 has also arrived.
But what does this latest update introduce? The fairy-tale scenarios in the peasant sandbox for PC and Nintendo Switch of Fae Farm are preparing to welcome several new features, as suggested by the patch notes of the latest version available online. Among the improvements made we can glimpse numerous corrections and changes to the game world, the online multiplayer component and the progression system. Below we present a part of the complete patch notes:
Fixed an issue where the presence of “<" in the username could cause dialogue to loop during missions, on Switch. Improved an issue where character facial details could appear lower quality than intended on Switch. Fixed an issue where players could not reliably accept shipping contracts. Fixed an issue that resulted in players permanently losing the ability to double jump if they manually unequipped their wings before using character customization via a mirror or before a wedding. Fixed an issue where casting the fishing pole or using the watering can special abilities could be blocked when wearing the Cozy, Logger, and Autumn hats. Fixed an issue where the name set for the farm during Chapter 1 was not saving correctly. Fixed an issue where you could be left without an active mission if you completed Chapter 2 and then left a multiplayer session before completing the day. Updated the requirements for the "Versatile Vortex" side quest to only require clearing 10 fog clouds to avoid player confusion. Fixed an unusable version of the Berry Cordial being rewarded from Mission 2 "Potion Crafting". Fixed an issue where Animal Care 1 could not be completed if a chick had been raised before activating it. Fixed an issue where Friendship or Relationship quests could take more items from the inventory than required. Fixed an issue where the celebration animation would not play when unlocking the second and third farms. Fixed an issue that prevented some nuts, vegetables, and mushrooms from regrowing after the season changes. Updated the names of some forage items to add "wild" to clarify that they are not farmed. Changed the name of spring greens from "Arugula" to "Wild Spring Greens". Fixed an issue that caused Beehives to spawn an unusable “Medium Honeycomb” item when placed near flowers. Updated the name of "Small Honeycomb" to "Honeycomb". Fixed a crash that could occur for a customer in a multiplayer session when the host put their device to sleep. Fixed an issue that could occur when resuming the game after the device had been in sleep mode for a few hours after participating in a multiplayer session. Fixed an issue that could block access to online features when resuming gameplay after the device had been in sleep mode for a few hours. Fixed an issue where progress was incorrectly saved when a user left a multiplayer session. Fixed an issue where the "Surge of Emotions" side quest could not be completed by users in a multiplayer session. Fixed an issue where the "wayshrine" in the dungeon could disappear after using it to teleport to a new floor, when playing as a client in a multiplayer session. Fixed an issue where switches or other progression items in dungeons could already be discovered when arriving at a new floor. Fixed an issue where eating or drinking audio would play to all players in a multiplayer session. Fixed an issue where the voice option chosen by customers in a multiplayer session would not play correctly to the host.
Fae Farm is updated with new content and many improvements. Will you try 1.3.3?