Even though Alan Wake 2 already has a sneak peek from a major publication, a lot more press impressions are coming on September 27th. In the meantime, you can look at the fourth diary about the creation of the game – it is dedicated to sounds and how they can scare.
It was sounds and music that became one of the tools for creating the atmosphere of the game. It was important for the sound designers to create immersive sounds that would make players feel a sense of anticipation and fear. Overall, the developers wanted to blur the line between sound design and music.
Sam Lake said that music is an important part of the story. Composer Alan Wake, whose soundtrack received many awards, returned to record it. Not without a group Poets of the Fallwith which Remedy has been collaborating since Max Payne 2: The Fall of Max Payne. Their songs, made under the fictitious name Old Gods of Asgard, are intended to comment on the plot.
Among the unusual instruments for creating sounds was Marvin. The composer found it interesting to play it because of the absence of keys and other familiar elements, and the creaking sound turned out to be unlike other musical instruments.
Let us remind you that the release of Alan Wake 2 was postponed to October 27. The game will be released on PC, PlayStation 5 and Xbox Series, and a fresh gameplay video was previously published, where the main character met Alex Casey.