In the setting of the Tokyo Game Show 2023, in addition to a new gameplay video of Final Fantasy 7 Rebirth set in the Grasslands, the authors of the eagerly awaited PlayStation 5 exclusive also offered some important clarifications regarding the contents of the production. Among the topics that were touched upon is also: the game map.
Chatting with Press Start Australia, Game Director Naoki Hamaguchi spoke about the Final Fantasy 7 Rebirth map and how it is structured. In this regard, he first explained that his team “took the map from the original Final Fantasy VII and ran it recreated entirely in a 1:1 scale“. In other words, “all the dungeons, all the cities, everything in that world is now included in one space. One seamless map“.
Unlike those games that allow you to go anywhere from the start, Final Fantasy 7 Rebirth will unravel the map in its entirety only as the story progresses: “At first you’ll have one big area to explore,” Hamaguchi explained. “Nevertheless continuing the adventure the map it will expand again and again, you will have new regions where you can go and at any time you can return to the regions you visited before, because it is a seamless map. You will be able to find new quests and new story details that have appeared in those places as you progress through the adventure.”
We also talked about the open map in the report of our recent test of Final Fantasy 7 Rebirth, which lasted a total of an hour. As also explained by our Gabriele Laurino, the game map will become increasingly vast, complex and intricate as the campaign progresses. Fortunately, the ability to ride Chocobos it will make travel faster!