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As we know, the Nintendo Switch version of Mortal Kombat 1 has players furious, especially given the higher than average selling price, to the point that Ed Boon has promised that it will be fixed.
Digital Foundry has compiled a long list of problems with these releases: excessive loading times, an unresponsive interface, difficulty rendering assets, and an apparently significantly lower resolution than Microsoft and Sony consoles.
In particular, we’re talking about a dynamic resolution of 756p in docked mode, which however drops to 576p during the busiest scenes, or even to 396p in handheld mode. And all this without the slightest chance of achieving the goal of a constant 60 frames per second, although the frame rate is often well below 30 frames.
So if Mortal Kombat 1 is a disaster on Nintendo Switch, how does the game perform on PS5 and Xbox Series? Much, much, much better: dynamic 4K with a maximum resolution of 1800p (dynamic 1440p with a maximum resolution of 1080p on Series S), significantly higher quality content and a stable, unwavering 60 frames per second.