After praising Valve for a ‘hidden quality’ of Nintendo Switch OLED, Richard Leadbetter of Digital Foundry shares an important preview regarding the Tegra T239, the chip that would have been chosen by Nintendo as the basis for the hardware specifications of the second generation of consoles Switches.
The Technology Editor of the collective of ‘techno-gaming’ journalists linked to Eurogamer.net takes the opportunity offered to him by the latest Digital Foundry podcast to share a rumor collected from his ‘deep throats’.
According to what Leadbetter’s anonymous informants claimed, the new 8nm SoC designed by NVIDIA and known by the code name T239 it would not have an architecture that would guarantee the most efficient use of DLSS. According to the DF journalist, therefore, Nintendo Switch 2 would not be able to manage the solutions in the best way Deep Learning Accelerator more advanced.
Even taking into account this (for the moment completely hypothetical) hardware limitation, for Leadbetter the Switch 2’s Tegra T239 chip should still be capable of performing tasks as complex as those required by upscalers and more advanced upscampling technologies such as that, in fact , of theNVIDIA’s now famous DLSS.
In light of this indiscretion collected by an unspecified ‘person informed of the facts’, the Tech Editor of DF believes that the conclusions reached by his team in the analysis of the graphic potential of Nintendo Switch 2 should be revised downwards, precisely because of the possible difficulties encountered by the T239 chip in performing complex tasks such as those required by DLSS.