Since the beginning of the Xbox One generation, the Xbox team has been actively interacting with independent developers by launching the ID@Xbox program. It is already 10 years old, and the number of games that have been released based on it exceeds 3,000. These are a variety of projects from indie studios, many of which have become successful.
Xbox’s Guy Richards told gamesindustry that indie studios are more important to Microsoft now than ever before:
We must emphasize that independent creators have never been more important to Xbox than they are now, and that will continue to be the case. The indie team has never been larger, and we’ve never invested in more indie games, whether through ID@Xbox or the Developer Acceleration program.
I think with the Activision-Blizzard-King acquisition and everything Microsoft has planned in the future, we will also grow and be able to create more experiences for players and developers.
According to Richards, the Xbox team has already paid more than $4 billion in royalties to independent studios. At the same time, Microsoft is looking for an individual approach to each developer, including interaction within the Game Pass subscription.