The Max Payne franchise is one of the most famous in the gaming industry. Despite the industry’s long absence of revolutionary third-person gameplay, the game, known for its noir style, memorable characters, and revolutionary third-person gameplay, is still remembered fondly.
Remedy is currently working on a revival of the series, in the form of two remakes of the first parts. With a huge budget, these projects are certainly promising. Sam Lake, who continues to work on the remakes, also reminded that the IP is already 23 years old.
Remedy released the original Max Payne on July 23, 2001. The game quickly became popular as a solid third-person shooter, but one element stood out from the rest.
Max Payne was one of the first games to feature bullet time, and it certainly popularized the mechanic. Inspired by the Matrix films, Max could enter a state of slow motion and dispatch enemies with pinpoint precision and unrivaled style.
This mechanic, while simple on paper, made the gameplay more engaging and enjoyable. Otherwise, the game excelled in areas such as visuals and story. The voice acting was also incredible, thanks to James McCaffrey’s excellent performance as Max.
Reflecting on the game, Sam Lake reflected on the voice actor’s death in a recent tweet, stating that he was an integral part of all the previous games. Of course, it’s hard to imagine how the franchise would have played out without his voice in the lead role.
After its successful launch, Max Payne quickly sold over 4 million copies. The game was originally released for PC, but Remedy quickly ported it to platforms such as PS2, Xbox, and Mac OS X.