On PC and home consoles, the first-person horror shooter Resident Evil 7 has become a real hit (13.3 million copies in seven years), which is something that cannot be said about the recently released version of the game for the iPhone 15 Pro, no matter how hard you try.
Portal Mobilegamer.biz Citing data from Appmagic, he shared information about sales of Resident Evil 7 on devices in the Apple ecosystem: on July 2, the game was released on iPhone 15 Pro, iPhone 15 Pro Max, and all iPads and Macs with a chip no worse than M1.
As a reminder, the Resident Evil 7 prologue is available for free on iPhone, iPad, and Mac, but you need to pay $20 to unlock the full game. You’ll have to spend the same amount to upgrade to the gold edition with all the DLC.
According to Appmagic, in the past two weeks since its release, Apple users have downloaded Resident Evil 7 a little over 83,000 times, and the game itself has earned Capcom only $28,140 (excluding Apple’s 30 percent commission).
Simple calculations led the editors of Mobilegamer.biz to the conclusion that, even rounding up, less than 2 thousand people decided to pay for Resident Evil 7 on Apple platforms.
It’s worth noting that this isn’t the first time Capcom (and console games in general) have failed on iOS: Resident Evil Village, the Resident Evil 4 remake, Death Stranding, and Assassin’s Creed Mirage have all shown extremely disappointing sales on the platform.
Despite weak sales of Resident Evil Village, Resident Evil 4 and now Resident Evil 7, Capcom plans to release a remake of Resident Evil 2 on the iPhone 15 Pro, iPad and Mac with a chip no worse than the M1.
If you notice an error, select it with your mouse and press CTRL+ENTER.