But now the game is not selling very actively.
The revenue of the medieval strategy Manor Lords, which was created for most of the time by a single developer, has exceeded $60 million. This was discussed in a conversation with A16ZGames tells Tim Bender, CEO of the game’s publishing company.
Manor Lords, which entered early access in late April 2024, earned that money in about 3 months. Notably, the game is not selling very well right now.
If by mid-May 2 million copies of Manor Lords were sold, then in the last month only about 250 thousand copies of the project were sold. Bender did not suggest why the sales level had decreased.
Most likely, Manor Lords was simply bought by a large part of players interested in getting acquainted with the current version of the project. There is not much content in the game now, online Manor Lords on Steam fell from 173 thousand to 5-7 thousand people.
More content will be added over time; Manor Lords is expected to leave Early Access at least a year after release. The next update will move the game to Unreal Engine 5 and adjust some mechanics.