Rockstar confirms GTA VI framerate will be 30 fps, but 60 fps hopes almost dashed

Rockstar confirms GTA VI framerate will be 30 fps, but 60 fps hopes almost dashed

Gamers were impressed yesterday with the graphical quality of Rockstar Games’ ambitious open-world crime thriller GTA VI, but performance issues remain unresolved. Until recently.

    Image source: Rockstar Games

Image source: Rockstar Games

Rockstar North Co-Head Rob Nelson interview GTA 6 blogger Davy Jones said that at this stage of development, GTA VI runs at 30 frames per second. This is reported by Brazilian portal mobile games.

Nelson said he couldn’t answer questions about whether GTA VI supports 60 fps on current-gen consoles (either at launch or after launch) because he would need to consult with the technical team.

GTA VI Extended Edition contains 27 minutes of gameplay for the PS5 base model. As experts found digital foundry In my demo analysis, the game produced a relatively stable 30fps at 1440p resolution.

“The game carefully maintains a 33.3ms refresh rate, and Rockstar has clearly put a lot of effort into balancing the load on the CPU and GPU to get the most out of the hardware.”“Digital Foundry emphasizes.

Digital Foundry experts have concluded that GTA VI on PS5, Xbox Series X and S may support 60 fps without a major impact on graphics “tiny”. Achieving this kind of performance on a PC isn’t easy either.

GTA VI will be released on November 19 for PS5, Xbox Series X, and S, with prices ranging from $80 to $100. After an extended reveal, Rockstar has released new story and gameplay details for the game.

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