Rockstar Games games are known for their high production values and obsessive attention to detail, and grand theft auto 6 Seems destined to set new quality standards. For a new chapter, they are Approximately 600,000 animations createdused to bring to life protagonists Lucia and Jason, NPCs, animals, vehicles, and nearly every moving element in the game.
To put the scale into perspective, that’s more than ten times more than the approximately 55,000 animations used in GTA 5, and more than double the 300,000 animations used in Red Dead Redemption 2, both of which were well-received at the time.
Every item is handmade
The figures come from an interview with Rockstar North co-director Aaron Garbut, who highlighted the developer’s extreme attention to every detail in GTA 6, confirming Everything is handmadedoes not use any generative artificial intelligence.
“Every room in the game was designed by someone” Garbutt explained. “Who was sitting where, what he was drinking, the marks left on the table. The pictures on the walls depict people in the room, with tattoos on their arms and their families behind them. All of this is created, built, photographed and placed in any room, any building, a big city, a world.”
Rockstar is more cautious with GTA 6 satire: Here’s why
We remind you that GTA 6 will be November 19 On PS5 and Xbox Series Just yesterday, Rockstar showed off a lengthy gameplay demo, along with a ton of new details about the blockbuster: Here’s everything we know about the next Grand Theft Auto.
