Sega has canceled Sonic Blitz and will close Rovio Studios in Copenhagen

Sega has canceled Sonic Blitz and will close Rovio Studios in Copenhagen

Sega decides Cancel Sonic Blitz There are more Close Rovio Copenhagen StudioResponsible for developing a specific trading card game that apparently failed to gain traction.

sonic blitz era A “soft launch” will be launched as early as June 2025 In some specific markets, such as Brazil and the Philippines, a progressive development philosophy based on user feedback was followed, but Rovio subsequently decided to remove the pre-release version in February 2026 in order to develop the game more deeply.

Last week, Sega decided Completely delete the projectat this point even people who have downloaded it before cannot use it.

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It’s unclear whether the game’s cancellation was a cause or a consequence of the team’s closure, but it’s likely these were related reasons that led to a drastic choice that, unfortunately, is consistent with Sega’s ill-fated adventures with Rovio so far.

Some Sonic Blitz cards

“Follow redundancy management processes, Rovio Will cease all activities in Denmark“Rovio told Mobilgamer.biz magazine.

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“As the process has not yet concluded, we are unable to confirm the specific number of layoffs at this time. Overall, approximately 20 employees were involved in the now-cancelled Sonic Blitz project,” a company spokesperson said, adding that new positions would be found for team members.

“The decision to cease our operations in Copenhagen was extremely difficult. We are fully aware of the impact this will have on our team, especially given the Challenges currently facing the entire video game industry”.

Sega and Rovio still believed in the conceptual and structural merits of the project, but Sonic Blitz clearly failed to generate the engagement the company expected, at least during its first initial launch.

A few months ago, Sega spoke about internal matters surrounding Rovio, commenting on last quarter’s $200 million loss and the fact that the company has never made a profit since being acquired by Sega, but intentionally reiterated its commitment to the studio that specializes in mobile games.

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